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estimated read time: 5 minutes

HUSKY NAVIGATOR

a kiosk system built for UW students to empower students to learn, connect, and travel safely from campus back to their abodes (especially @ night )

role:

ux researcher

ux/ui designer

interaction designer

team :

chinyere munonye

aminta malcom 

maham khawar

sahana narendran

tools  :

miro 

figma 

canva

google forms

duration: 8 weeks

CONTEXT

as new UW graduate students, we encountered a shared problem: feeling unfamiliar with, and often unsafe on campus.

with our program, all of our classes begin at 6pm - 10pm, there are many instances where students found themselves commuting from campus late at night and feeling unsafe while navigating campus.

problem space

what’s the problem?

students feeling uneasy commuting home on their own. ​

Graduate students can feel uneasy commuting home on their own, whether late at night or during the day. Students often feel safer when they have a sense of community.

From conversations with peers, many graduate students shared that

they didn't feel they had this sense of community.

 

We noticed a gap in graduate students' knowledge of existing on-campus safety resources.

 

a sense of community + feeling safe on the way home after late classes

what’s the solution?

an interactive kiosk that helps students easily access UW transportation resources AND connect with one another

but how will this manifest?? an app , a class presentation??

the husky navigator kiosk 🎉

Using the kiosk, students can

  • book on campus shuttles

  • check real-time safety & shuttle updates

  • explore public transit and walking route options

  • connect with community commute group chats

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how might we help UW graduate students at night to effectively use existing UW resources to feel safer during their commute home & connect with one another?

RESEARCH

Key Takeaways:

  • Students feel significantly safer commuting during the day vs. night

  • Walking was the most frequented commute option

  • Most students commute alone

  • Most students are aware at various levels of the available UW resources

USER RESEARCH

user surveys : majority of students feel significantly less safe walking at night compare to during the day

→ most students commute alone

in depth interviews : the presence of other people significantly increased participants feeling of safety when commuting at night.

→ many students lacked clarity on how to use or where to find campus safety transportation resources

USER PERSONAS 

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Persona 1 : Noemi P.

Archetype : “ the cautious adventurer”

-> values: higher risk aversion

-> prioritizes the need to commute home safely

-> values connecting with peers

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Persona 2 : Jian Li

 

Archetype : “ the social adventurer”

->  Values: Interested in connecting with peers

 

-> prioritizes the need to commute home safely

 

->  international student newly moved to Seattle

SKETCHING

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DESIGN 

Key Takeaways:

  • The design process is not linear 

    • There will be many iterations, just learning where to put a 📌 in it for the time being. ​

VERSION 1 MEDIUM FIDELITY PROTOTYPE

USABILITY TESTING​ : MODERATED

We created version 1 of our final design, incorporating each team member's initial low-fidelity designs and interactions to guide our usability study tasks.

These wireframes helped us better understand user needs and preferences. Given our short timeline, combining different design styles let us gather feedback on various interface approaches.

This was important because we'd been brainstorming interface ideas but hadn't seen how they'd look together in a cohesive design.

Based on participant feedback, we added quick links at the bottom of the kiosk screen. This allows users to navigate directly to specific features, letting experienced users access their preferred function immediately.

VERSION 2 ITERATE : HIGH FIDELITY DESIGN

USABILITY TESTING​ : MODERATED

students preferred a simple design and clarity on functionality of kiosk related to safety and community.

Based on participant feedback, we added quick links at the bottom of the kiosk screen. This allows users to navigate directly to specific features, letting experienced users access their preferred function immediately.

HUSKY NAVIGATOR HOMEPAGE 

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version 1 

version 2

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WALKING & PUBLIC TRANSIT PAGE

version 1 

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version 2

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final design

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Reflection

what HuskyNavigator taught me about design

This experience showed me:

-> what it's like to work with diverse user experience researchers and designers on a tight timeline.

-> conducting user research and synthesizing qualitative insights.

There are countless solutions that can be derived from one problem.

 

The most important thing is to always consider the solution that would BEST suit the users you're designing for.

Overall, I had so much fun collaborating with my peers to think outside the box, iterate, and create a product that has the potential to be impactful for students at the University of Washington.

 

#proud

gratitude

thank you for stopping <3  

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"everything starts with you in this moment"

 

fueled by grit & matcha 🍵

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